summaryrefslogtreecommitdiff
path: root/shaders/fragment.glsl
diff options
context:
space:
mode:
Diffstat (limited to 'shaders/fragment.glsl')
-rw-r--r--shaders/fragment.glsl16
1 files changed, 16 insertions, 0 deletions
diff --git a/shaders/fragment.glsl b/shaders/fragment.glsl
new file mode 100644
index 0000000..1c9f3b1
--- /dev/null
+++ b/shaders/fragment.glsl
@@ -0,0 +1,16 @@
+precision mediump float;
+
+varying vec3 v_color;
+
+void main() {
+ // Create a circular particle with soft edges
+ vec2 center = gl_PointCoord - vec2(0.5);
+ float dist = length(center);
+
+ if (dist > 0.5) {
+ discard;
+ }
+
+ float alpha = 1.0 - smoothstep(0.0, 0.5, dist);
+ gl_FragColor = vec4(v_color, alpha * 0.3); // Subtle opacity
+} \ No newline at end of file